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Game Art & Animation - Minneapolis

Hands-On Training in Game Art & 3d Animation

Make your favorite characters come to life with a degree in 3D Animation.


If you're interested in motion capture, character design, or visual storytelling, then a career in Game Art & Animation is right for you.

With a degree in Game Art & Animation from Minneapolis Media Institute you'll get the hands-on technical training necessary to be successful in a variety of fields and occupations, working on 3D animation for movies, video games, product modeling, architecturial structures, the medical field, and more.


As a student in this program, you'll learn a wide range of important skills, including:


  • 3d Modeling & Texturing
  • Creating Characters & Incorporating them into Computer Games
  • Game Engine Overview
  • Character Animation
  • Visual Storytelling
  • Motion Capture
  • Cinematography
  • Real & Virtual World Lighting Techniques
  • Performance Driven Story
  • Rendering
  • Compositing
  • Hand Drawn Animation
  • Key Frame Animation


Becoming a Skilled Game Design & Animation Professional

Associate of Applied Science Degree

75 weeks


A standout highlight of this program is the hands-on experience students gain in the professional motion capture (Mocap) studio.

You will edit and integrate Mocap data and apply it to your own character and environment models. You'll create characters by recording actions of human actors, and using that information to animate digital character models in 3D computer animation. As an animator you'll not only study motion but you'll also learn acting and directing in order to truly bring your digital characters to life.

Graduates of the program leave with a complete portfolio including a game level, demo reel, website and DVD tailored to their artistic style.


Training on Important Industry Standard Software & Equipment

One of the most exciting things about the 3D Animation industry is the way it's constantly expanding and progressing. Minneapolis Media Institute stays current on software upgrades, so you know you're getting the relevant skills you'll need in today's modern design industry.


Game Art & Animation students work with a variety of software including:


  • Cortex 2®
  • Solver 2.2®
  • Zbrush®
  • Painter®
  • Adobe® Creative Suite Master Collection
  • Autodesk® suite which includes Maya®, Mud Box®, Motionbuilder®, and 3ds Max®.

Plus – you'll also receive your own Wacom® drawing tablet.


Career Opportunities for Qualified Game Design & Animation Professionals

Game Design & Animation professionals may pursue a variety of interesting professional positions within their field, including:


  • Animation Director
  • Character Modeler
  • Pre-Vis Artist
  • Modeling Supervisor
  • Environment Artist
  • Lead Animator
  • Character Designer
  • Compositor
  • Rigger
  • Texture Artist/Texture Painter

Do You Have What it Takes for a Career in Game Art & Animation?

If you're interested in learning more about your possible career opportunities as a Game Art & Animation professional and exploring whether this is the right career field for you, complete and submit the "Request Information" form at the top of the page for a FREE Career Information Kit or call to speak with a friendly and knowledgeable Media Institute Admissions Representative right away.


Consumer Information

On Time Completion Rate

58%

Placement in the Field

79%

The placement data are as reported to the Accrediting Commission of Career Schools and Colleges. It includes program completers that started the program between 06/01/2009 and 02/28/2010.

Calculated for the calendar year 2013.

Program Cost - Based on the standard course sequence.

Cost Per Credit

|

Total Credits

|

Total Tuition

|

Campus & Lab Fees

|

Total Program Cost

$650.00

×

75

=

$48,750.00

+

$4,100.00

=

$52,850.00

Median Loan Debt

$15,984

The median Title IV loan debt for Media Institute students for the Game Art & Animation Associate of Applied Science degree program is $15,984 for the 2011-2012 academic year. (The median private and institutional loan debt for this program is $0.) This figure represents all funds borrowed by students in this program during that academic year, including monies to support these students during their time as students. It is not limited to the cost of tuition and fees for this program.

SOC Links

SOC #

27-1014

CIP Code

10.0304

O*Net Link

Multimedia Artists and Animators

Student Works Video

Testimonials

The environment at MMI allowed for learning opportunities I couldn't have had elsewhere.

— Tyler Gess

Game Art & Animation Graduate


Meet Our Staff

Minneapolis's Game Art & Animation Staff

Patric Lewandowski
Program Chair

Patric holds a BFA in Comic Illustration for the Minneapolis College of Art and Design and has been a cartoonist and designer for at least a decade. ( Read More... )

Thomas Finnegan

Thomas has worked as a freelance game developer for the past three years. He has worked on everything from mobile platforms to web development, and even experimental devices. ( Read More... )

James Morris

James has over 6 years of professional experience; 5 years in Games and 1 in Short/Independent Film. ( Read More... )

Terry Stoeger

Terry has over 15 years of professional experience in computer graphics. He has worked for Disney, Polaris, Harley Davidson, and Nintendo. ( Read More... )

Gainful Employment Info Link

Game Art & Animation - Gainful Employment

Professional Memberships