Google+ Google+

Processing Please Wait...

Animation & Game Design - Minneapolis

Learn Animation and Game Design

Our Animation and Game Design program is for anyone with an interest in making animated or interactive entertainment products. It's suitable for people at nearly any level of art skill, so follow your passion as you learn to create models, animate them, and turn them into the walking, talking stars of games. If you've got a natural talent for art, or a dream of making fun games, then this is the right program for you.

Becoming Skilled in Animation and Game Design

Associate of Applied Science Degree

75 weeks

The Media Institute's Animation and Game Design program is an intensive, 75-week course that will teach you to create assets for animation or game projects. We provide a wide variety of hands-on learning projects, so that no matter where your animation or game design career takes you, you'll be well-prepared. Through the program, you'll receive training on important fundamentals, including:

  • Traditional 2D and 3D animation design
  • Level design
  • 3D modeling
  • Videogame design principles
  • Interactivity scripting

Hands-On Training with Professional Tools of the Trade

We have all the tools necessary to give you the most comprehensive hands-on education possible in this rapidly growing field. You'll spend five semesters learning to master standard software for animation and game design, such as Autodesk Maya, Autodesk ZBrush, Autodesk Motion Builder, the Unity Game Engine, and the Adobe Creative Cloud, which includes Photoshop, Illustrator, and InDesign. To expand and round out your software experience, you'll also have the opportunity to learn other programs, such as Blender and Mudbox. We have Cintiq Tablets available in our Mac Lab, and every student in the program receives a Wacom Tablet.

Career Opportunities in Animation and Game Design

Of course, many of our graduates go on to work in the videogame industry, but our alumni also include modelers, animators, and professionals within mobile game and casino game companies. Because we teach our students how to master the Unity game engine, they are prepared to create interactive media for the large variety of platforms that Unity natively exports to, including consoles, iOS, and Android. This training is an important benefit in their job mobility and marketability.

Among the many exciting careers possible are:

  • Animation Director
  • Character Modeler
  • Modeling Supervisor
  • Environment Artist
  • Lead Animator
  • Character Design
  • Compositor
  • Rigger
  • Texture Artist/Texture Painter

Learn more about career opportunities for web animation and game design professionals-and explore whether this is the right career field for you!

Consumer Information

Number of Students Started


On Time Completion Rate


Placement in the Field *


The placement data are as reported to the Accrediting Commission of Career Schools and Colleges. It includes program completers that started the program between October 1, 2011 and August 30, 2012.

*Graduates who are furthering their education, active in the military, international students, incarcerated, or have a medical condition that prevents them from gaining employment are not counted when calculating placement rates.

Program Cost - Based on the standard course sequence.

Cost Per Credit


Total Credits


Total Tuition


Campus & Lab Fees


Total Program Cost










Median Loan Debt


The median Title IV loan debt for Minneapolis Media Institute students for the Animation & Game Design Associate of Applied Science degree program is $17,781 for the 2012-2013 academic year. (The median private loan debt for this program is $6,422 and the median institutional loan debt for this program is $0 ) These figures represent all funds borrowed by students in this program during that academic year, including monies to support these students during their time as students. It is not limited to the cost of tuition and fees for this program.

SOC Links



CIP Code


O*Net Link

Multimedia Artists and Animators

Student Works Video

Meet Our Staff

Minneapolis's Animation & Game Design Staff

James Morris
Program Chair

James has over 6 years of professional experience; 5 years in Games and 1 in Short/Independent Film. ( Read More... )

Thomas Finnegan

Thomas has worked as a freelance game developer for the past three years. He has worked on everything from mobile platforms to web development, and even experimental devices. ( Read More... )

Patric Lewandowski

Patric holds a BFA in Comic Illustration for the Minneapolis College of Art and Design and has been a cartoonist and designer for at least a decade. ( Read More... )

Lindsey Ries

Lindsey has been drawing and painting for most of her life. She graduated from the University of Wisconsin-La Crosse with her BA in studio art with an emphasis in painting. From there she earned her BFA from the School of the Art Institute of Chicago and then went on to get her MFA in Visual Studies from MCAD in Minneapolis, MN. ( Read More... )

Dustin Smither

Dustin started working with 3D interactive technology in 1995. He graduated in 2010 with a Bachelor of Science Specializing in Game Design and Development. ( Read More... )

Gainful Employment Info Link

Animation & Game Design - Gainful Employment

Professional Memberships